These are associated with every room, specific to the location on the grid of that room. There's also "With" and "Without" stickies in the [[Commissary]] that hint at the mechanic. | I | F | | W | E | | --- | --- | --- | --- | --- | | C | O | U | N | T | | S | M | A | L | L | | G | A | T | E | S | | E | I | G | H | T | | D | A | T | E | S | | C | R | A | C | K | | E | I | G | H | T | | S | A | F | E | S | ## Words - Face & Ace - Bride & Bridge - Sand & And - Ten & Tent - Stage & Sage - Bat & Boat - Crate & Rate - Chef & Chief - Flan & Fan - Flight & Light - Wheat & Heat - Crate & Create - Coast & Cost - Tier & Tiger - Card & Car - Stag & Stage - Pine & Pin - Tag & Stag - Bath & Bat - Cart & Car - Peak & Pea - Clock & Lock - Fire & Fir - Stage & Sage - Road & Rod - Tie & Tier - Pry & Pray - Stairs & Stars - Plane & Plan - Desert & Dessert - Crow & Row - Tube & Tub - Plot & Pilot - Coat & Cot - Plane & Planet - Pane & Plane - Crow & Crown - Hose & House - Pine & Spine - Cart & Chart - Time & Tie - Rain & Grain